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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 20 - QuickDraw 3D Mathematical Utilities / QuickDraw 3D Mathematical Utilities Reference


Data Structures

This section describes the data structures you can use to define bounding volumes. QuickDraw 3D provides two kinds of bounding volumes:


Subtopics
Bounding Boxes
Bounding Spheres

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© Apple Computer, Inc.
11 JUL 1996